Summary of Progress up to CA3
  • The FAST corner detector: Week 1
  • Implementing a tracker based on FAST corners: Week 2
  • Coding and testing the tracker: Week 3
  • Looking for texture recognition algorithms: Week 4
  • SIFT: Week 5
  • Starting on the MXR Garden, markers, pick-up function and button function: Week 6
  • Item-drop function: Week 7
  • Paddle-push function: Week 8
  • Fish animation: Week 9
  • Scaling function: Week 10
  • Delete function, thesis writing: Week 11
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